Tuesday, February 18, 2014

GDD200 Week 4 Assignment

Here a just a few of the updates to my game in the last week:

Updated Grass, Dirt, Tree, Bush, and Rock Textures:

Updated Wood floor and Bookshelf Textures:

Updated Inventory pictures to match what the weapons look like in gameplay:

Updated Barn and Bed Scene to look more like a club:

Updated Monster area Scene with hurt soldiers and a door to the new monster area:


New Monster Area set up to look like a large forest in a maze pattern.  Pattern pays homage to the many forest scenes in the Pokemon franchise.  I also added water to give this level a different look even though I used the original monster area as my starting scene.  This scene includes every monster, which are stronger than in the last monster area, and a new BOSS at the end guarding the last treasure chest:




Sprite Sources: http://www.serebiiforums.com/archive/index.php/t-44568-p-22.html
www.pldh.com
http://19dante91.deviantart.com/art/Public-tiles-UPDATE-3-274416451

Sunday, February 9, 2014

GDD 200 2D RPG Game Dev

I didnt make alot of changes that can be visualized but I did make some changes corrseponding to our homework assignments:

Character Changes:

Enemy Changes:


Weapon Changes:




Building Changes:


Barn and Bed Changes:






New Building:


New Building Inside:


Player Dialogue Change:


Walk-through: